


It won’t be me the one that tells why this is happening I’m only the one who feels like this, and most probably interpreters your feeling too, in an industry where even the Need for Speed games get lost in the effort to imitate high budget movie blockbusters and follow abstruse always online formulas people who love the original series really don’t fit into.

You might recall that Paradise was the first open world game in the Burnout series, and in 2008 it was different for this particular reason now, it feels different because of how really open it is, in terms of approach, and because its destruction and easy mood are something the video games industry is totally missing. Or better: it feels unique in a different fashion. Interestingly, Burnout Paradise Remastered feels more unique than it was back in the days it was originally released. It’s always a bit hard to build serious remasters of AAA games, especially because of that: they’re not 2D platforms that you can just revamp in terms of resolutions and VFX to make them look modern all over again they’re titles that bet a lot on the freshness of their mechanics and in gaming, similarly to life, what’s fresh today is not necessarily fresh tomorrow.

There at least two or three considerations to do now, based on the fact so many years have passed since the original release and that factor’s importance grows hand in hand with the ambition of the product. Let’s talk about this Burnout Paradise Remastered thing then, ok? So: EA has commissioned Criterion Games and Stellar Entertainment a 4K/60FPS version of the last much-appreciated Burnout game, and they fully delivered it on PS4 and Xbox One (later this year it’ll be on PC as well). Most probably, it’s a place you’ve visited at a certain point in the past, too, as it is the location of one of the best arcade racing games of the last decade, and one of a great Guns ‘N Roses songs. During the weekend, I’ve been quite glad to spend a few hours in the Paradise City, where the grass is green and the girls are pretty.
